My list of the top 6 worst quirks based on both quirk uselessness and damage to the user.No. 6: Black Hole
It’s highly volatile and dangerous, having a lot of potential to kill living beings or cause large collateral damage on structures if not regulated properly. It is unsuitable for close combat. Thirteen is not immune to the effects of Black Hole and will get disintegrated like any other object caught in the range of suction, so she has to be extra careful while activating it. Surviving Black Hole is not impossible if one only gets briefly exposed to it, but victims will be left in critical condition.
No.5: Foresight
So basically he is incapable of giving a precise date for when the events he sees happen, thus having to rely on rough estimates. He is also unable to listen to dialogues thus is cannot fully interpret certain actions and events. Also breaking eye contact with Nighteye through any means will prevent him from further predicting opponent moves.Once Foresight is activated, Nighteye requires a 24-hour interval before he is able to activate it again. So a heck lot of problems…...
No.4: Naval laser
Yuga has trouble shooting with his Navel Laser continuously. He can damage his insides if he uses his Quirk for more than a second. The horrific result of overusing his Navel Laser is losing control of his bowels. In addition, since Yuga can only fire his Navel Laser in a straight line from the front of his body, he is left vulnerable against attacks coming from other directions.
No.3: Pop off
The stickiness of the spheres corresponds to Minoru's health, with it lasting at least a whole day if he happens to be in good condition. If Minoru removes too many spheres from his head in quick succession, he will begin to bleed from the scalp. Besides I really don't find too many benefits for it, he can restrain an enemy but if the enemy has a long-range quirk, he would find himself in trouble.
No.2: IQ
Seriously, that had to be a really irritating quirk. Like homegirl tried to be like Light and L and failed horribly. Besides, IQ is mostly beneficial in things like (insert things), the rest is definitely handled with instinct and experience.
No.1: Bubble
It allows the user to produce a bubble based on an aroma they have smelt before which can be used to temporarily blind foes to create quick distractions. Pretty useless as a hero, since she can't be completely reliant on her quirk for combat.
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